29#if !defined( __INOS_SYN_H )
40#define INOS_NO_WAIT 0x00000000
41#define INOS_WAIT_FOREVER 0xFFFFFFFF
46#ifdef INOS_CACHE_LOCK_SUPPORT
47#define ICACHE __attribute__ ((section (".icache")))
48#define DCACHE __attribute__ ((section (".dcache")))
106 ICACHE
virtual void Signal() { iSignal(
false); }
131 {
return m_Lock.GetAddr(); };
135 virtual bool UsesPolling()
const {
return false;};
141 #if defined(INOS_SYNCGUARD)
153 friend class CINOSScheduler;
166 #if defined(INOS_SYNCGUARD)
187 virtual CINOSSyncNode* GetNode() {
return m_pNode;};
197 iSignal(
true,
auMsr);
274 virtual bool UsesPolling()
const {
return m_bUsesPolling;};
284 friend class CINOSSyncNode;
288 CINOSSyncNode* pFirstChild;
289 CINOSSyncNode* pLastChild;
329 CINOSSyncNode*
pNext;
332 #ifndef INOS_MULTICORE
345 ICACHE
void WakeUp();
388 template<
class Rep,
class Period >
389 EStatus
WaitFor(std::unique_lock<CINOSMutex>& lock,
390 const std::chrono::duration<Rep, Period>&
rel_time)
394 return (
uWaitTime == 0) ? eTimeout : eNoTimeout;
399 template<
class Rep,
class Period,
class Predicate >
400 bool WaitFor( std::unique_lock<CINOSMutex>& lock,
401 const std::chrono::duration<Rep, Period>&
rel_time,
417 void Wait( std::unique_lock<CINOSMutex>& lock ) {
423 template<
class Predicate >
496 {
return m_uMaxCount; }
648 eFlgOverflowCheck = 0x00000001,
649 eFlgOverflowFatal = 0x00000002,
650 eFlgAccess = 0x00000004,
651 eFlgUnique = 0x00000008,
674#include <cinostaskqueue.h>
706#ifndef INOS_NO_BIT_EVENT_SUPPORT
731 virtual bool UsesPolling()
const {
return m_bUsesPolling;};
751 virtual CINOSSyncNode* GetNode(){
return m_pEvent->GetNode();};
753 virtual void SetNode(CINOSSyncNode*
aNode){m_pEvent->SetNode(
aNode);};
788 virtual bool UsesPolling()
const {
return m_bUsesPolling;};
808 virtual CINOSSyncNode* GetNode(){
return m_pEvent->GetNode();};
810 virtual void SetNode(CINOSSyncNode*
aNode){m_pEvent->SetNode(
aNode);};
823#ifndef INOS_NO_1MS_SUPPORT
861 void iRemoveHandler();
865 uint32 mWaitTime = eEventDisabled;
914template<
typename TLock>
925 m_bLocked = (m_Lock.Request() != 0);
932 m_bLocked = (m_Lock.Request(
auTimeout) != 0);
935 if (m_bLocked) m_Lock.Release();
937 bool IsLocked()
const {
1016 void* m_pHandlerFunc;
1038 std::unique_lock<CINOSMutex> lock(m_Mutex);
1039 while (HasForeignWriter()) {
1040 m_Unlocked.
wait(lock, [
this]() {
return !HasForeignWriter(); });
1046 std::unique_lock<CINOSMutex> lock(m_Mutex);
1048 if (m_uReaders == 0)
1056 std::unique_lock<CINOSMutex> lock(m_Mutex);
1057 while (HasForeignWriter() || HasReaders()) {
1058 m_Unlocked.
wait(lock, [
this]() {
return !(HasForeignWriter() || HasReaders()); });
1065 std::unique_lock<CINOSMutex> lock(m_Mutex);
1067 if (m_nWriter == 0) {
1068 m_pWriter =
nullptr;
1073 bool HasReaders()
const {
1074 return m_uReaders > 0;
1076 bool HasForeignWriter()
const {
1083 size_t m_uReaders{};
1086 size_t m_nWriter{0};
1108 m_Lock.WriteUnlock();
1125 m_Lock.ReadUnlock();
#define DECLARE_DYNAMIC_PLACEMENT(aClass)
Definition cinospartitionmemory.h:348
#define DECLARE_DYNAMIC(aClass)
Definition cinospartitionmemory.h:328
Definition inos_syn.h:766
virtual const char * GetName()
Get name of sync object.
Definition inos_syn.h:779
virtual uint32 Wait(uint32 aTimeout=0xFFFFFFFF)
wait for signaled state for max. aTimeout usec
virtual void Signal()
Put object into the signaled state.
virtual void Reset()
Reset object state.
Definition inos_syn.h:709
virtual void Reset()
Reset object state.
virtual uint32 Wait(uint32 aTimeout=0xFFFFFFFF)
wait for signaled state for max. aTimeout usec
virtual void Signal()
Put object into the signaled state.
virtual const char * GetName()
Get name of sync object.
Definition inos_syn.h:722
Definition cinosbus.h:600
Definition inos_syn.h:368
void NotifyAll()
Wake up all waiting tasks See http://en.cppreference.com/w/cpp/thread/condition_variable/notify_all f...
virtual ~CINOSConditionVariable()
Destroy condition variable object.
void Wait(std::unique_lock< CINOSMutex > &lock)
wait for being notified (even spuriously) See http://en.cppreference.com/w/cpp/thread/condition_varia...
Definition inos_syn.h:417
void wait(std::unique_lock< CINOSMutex > &lock, Predicate pred)
wait for being notified and 'pred' is true See http://en.cppreference.com/w/cpp/thread/condition_vari...
Definition inos_syn.h:424
bool WaitFor(std::unique_lock< CINOSMutex > &lock, const std::chrono::duration< Rep, Period > &rel_time, Predicate pred)
wait for being notified waiting at most aTimeout. See http://en.cppreference.com/w/cpp/thread/conditi...
Definition inos_syn.h:400
CINOSConditionVariable(const char *aName=nullptr)
void NotifyOne()
Wake up one waiting task See http://en.cppreference.com/w/cpp/thread/condition_variable/notify_one fo...
EStatus WaitFor(std::unique_lock< CINOSMutex > &lock, const std::chrono::duration< Rep, Period > &rel_time)
wait for being notified waiting at most aTimeout. See http://en.cppreference.com/w/cpp/thread/conditi...
Definition inos_syn.h:389
Definition inos_syn.h:681
Definition inoskernel.h:239
Definition inos_syn.h:916
CINOSLockGuard(TLock &aLock)
Definition inos_syn.h:922
CINOSLockGuard(TLock &aLock, uint32 auTimeout)
Definition inos_syn.h:929
Definition cinosmcmodule.h:1900
Definition inos_syn.h:235
virtual uint32 Wait(CINOSSync *&aChild, uint32 aTimeout=0xFFFFFFFF)
CINOSBus * GetBus()
Definition inos_syn.h:279
void Remove(CINOSSync *aChild, bool aDelete=false)
void And(CINOSSync *aChild)
void Or(CINOSSync *aChild)
virtual uint32 Wait(uint32 aTimeout=0xFFFFFFFF)
void RemoveAll(bool aDelete=false)
Definition cinosmutex.h:36
Definition inos_syn.h:513
const uint32 * GetAdrNumber() const
Return address of entries counter.
Definition inos_syn.h:601
void * pGet
pointer to actual get block
Definition inos_syn.h:661
void ClrFlag(uint32 auFlag)
Clear queue flag(s)
Definition inos_syn.h:623
const uint32 GetSize() const
Return size of one queue entry.
Definition inos_syn.h:587
void * pPut
pointer to actual put block
Definition inos_syn.h:660
void EndAccess(uint32 msr)
EndAccess Needs to be called after Access.
void Flush()
Flush the queue.
const uint32 GetMaxNumber() const
Return maximum number of entries.
Definition inos_syn.h:594
bool Access(void *&ptrData, uint32 auIndex)
Access Try to gain access to the data at a given index. The call needs to be embraced by calls of uin...
void Inquiry(void *aData, uint32 &aCountOfElements)
Gets the first element without removing it from the queue. Moreover, aCountOfElements returns the num...
const uint64 * GetAdrCount() const
Return address of overall counter.
Definition inos_syn.h:608
CINOSSemaphore * pSemaphore
semaphore to handle the number of queue entries
Definition inos_syn.h:666
uint32 mSize
size of block in queue
Definition inos_syn.h:663
uint32 BeginAccess()
BeginAccess Needs to be called before Access.
bool InquiryAt(void *aData, uint32 auIndex)
Gets the element at auIndex (starting from 0..numberOfElementsInQueue) without removing it from the q...
uint32 Put(void *aData, uint32 aTimeout=0xFFFFFFFF, uint32 auFlags=0)
Put data to queue and wait for max. auTimeout usec if queue full.
void SetFlag(uint32 auFlag)
Set queue flag(s)
Definition inos_syn.h:615
uint32 GetNumber()
Get number of queue entries.
uint32 mMaxNumber
maximum number of blocks in queue
Definition inos_syn.h:664
uint32 Get(void *aData, uint32 aTimeout=0xFFFFFFFF)
Get data from queue and wait for max. auTimeout usec if queue empty.
uint32 mQueueFlags
queue flags
Definition inos_syn.h:665
void * pBegin
pointer to begin of queue buffer
Definition inos_syn.h:658
uint64 mCount
overall put count
Definition inos_syn.h:667
bool Empty()
Get queue state.
virtual ~CINOSQueue()
Destroy queue.
void * pEnd
pointer to end of queue buffer
Definition inos_syn.h:659
uint32 mNumber
actual number of blocks in queue
Definition inos_syn.h:662
CINOSQueue(const char *apName, uint32 auNumber, uint32 auSize)
Create a queue with the given name. See also Queue.
Definition inos_syn.h:1117
Definition inos_syn.h:1032
void ReadLock()
Definition inos_syn.h:1037
void WriteLock()
Definition inos_syn.h:1055
void ReadUnlock()
Definition inos_syn.h:1045
void WriteUnlock()
Definition inos_syn.h:1064
Definition inos_syn.h:961
int32 Increment()
Increment the reference counter and return the new value.
int32 GetCount()
Get current count.
void * m_pHandlerObj
Handler method to call when count reaches 0.
Definition inos_syn.h:1015
virtual ~CINOSRefCount()
Destroy reference counter.
void SetCount(int32 aiNewCount)
Set current count.
int32 Decrement()
Decrement the reference counter and return the new value.
inosName32 m_sName
Reference counter name (for debugging purposes)
Definition inos_syn.h:1011
CINOSRefCount(const char *apParentName, const char *apBaseName, int32 aiInitialCount=0, void *apHandlerObj=NULL, void *apHandlerFunc=NULL)
Create a reference counter with the given name.
int32 m_iCount
Reference count.
Definition inos_syn.h:1013
Definition inos_syn.h:456
virtual ~CINOSSemaphore()
Destroy semaphore.
void Release()
Release seamphore.
uint32 GetMaxCount()
Get max. allowed count.
Definition inos_syn.h:495
uint32 Request(uint32 aTimeout=0xFFFFFFFF)
Wait for semaphore for a max. amount of time.
CINOSSemaphore(const char *apName=0, uint32 auInitialCount=1, uint32 auMaxCount=0xffffffff)
Create a semaphore with the given name. See also Semaphore.
uint32 GetCount()
Get current count.
Definition inos_syn.h:490
virtual ~CINOSSync()
Destroy sync object.
CINOSSync(const char *aName=0, uint32 aInitialCount=0, bool aManual=false)
virtual const char * GetName()
Get name of sync object.
Definition inos_syn.h:94
tTaskId m_idFstWaiting
id of first task waiting for the sync object
Definition inos_syn.h:162
virtual void SignalEx(CINOSTaskExMsg *apMsg, uint32 auRplId, uint32 auAppError)
Definition inos_syn.h:115
SINOSCoreLock m_Lock
core lock
Definition inos_syn.h:164
CINOSSyncNode * m_pNode
pointer to object node (if any)
Definition inos_syn.h:165
virtual bool MsgEvent(CINOSTaskExMsg *apMsg)
Definition inos_syn.h:121
const char * m_pName
name of sync object
Definition inos_syn.h:159
void SignalAndUnlock(uint32 auMsr)
Put object into the signaled state and release the core lock.
Definition inos_syn.h:196
virtual uint32 Wait(uint32 aTimeout=0xFFFFFFFF)
wait for signaled state for max. aTimeout usec
virtual void Signal()
Put object into the signaled state.
Definition inos_syn.h:106
tTaskId m_idLstWaiting
id of last task waiting for the sync object
Definition inos_syn.h:163
virtual void Reset()
Reset object state.
uint32 m_uCount
signaled count of object
Definition inos_syn.h:160
volatile uint32 * GetLockAdr()
Return pointer to core locking structure.
Definition inos_syn.h:130
bool m_bManual
manual object yes/no
Definition inos_syn.h:161
Definition cinostaskex.h:396
Definition cinostask.h:52
Definition inos_syn.h:826
CINOSTimeEvent(uint32 aTime)
Definition inos_syn.h:1100
Definition inos_1ms.h:143
Definition inostype.h:258
Definition inostype.h:192